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Old 17th December 2007, 02:15 AM   #1
Gambit Gambit is offline

Gam's Mapping Project: Bam4

Ok, so for those old school qwtf'ers im porting over one of the best maps ever made Bam4. For those non-qwtfers Bam4 was orignally made by Midori for qwtf, it was one of the best and more fun maps to play. it played well in matches due to it being symmetrical in nature and well set out.

Bam4 by Midori


below are some screen shots from the original bam4 showing how its layed out etc.

1. Great Lift: http://iforce.co.nz/i/43cf019eb229d2...0c354e405c.jpg
2. Bottom area outside flag room: http://iforce.co.nz/i/55b172ec179397...1e5c9288fb.jpg
3. Flag room: http://iforce.co.nz/i/ae3df7bdba6552...e1b3663c4c.jpg
4. Spiral: http://iforce.co.nz/i/31f8752a35fa23...95f33b4e17.jpg
5. Middle area: http://iforce.co.nz/i/7d17d62fd9e021...ec4440cd1f.jpg
6. Middle area ramp/resupply room: http://iforce.co.nz/i/365c24a3f50123...053ea95337.jpg
7. Middle area ramp/2nd resupply/spiral: http://iforce.co.nz/i/1e0901f8c2a1b3...205aa37b95.jpg
8. sniper bay/capture zone: http://iforce.co.nz/i/c1afc882a35c4e...70cf9dfad2.jpg
9. Grate/leading into middle area: http://iforce.co.nz/i/ccdb1b4df6b45f...bb323b6df0.jpg
10. Outside brdige/water: http://iforce.co.nz/i/979cdae3c8fcfc...76a246c49c.jpg
11. Secret room: http://iforce.co.nz/i/956ad421aca02c...27e41f0319.jpg



Bam4 Port By Gambit

So ive ported the old qwtf map over to hl2 and am currently in the process of texturing and fixing up shit. ;p
i wish to keep the map as close to the old map as possbile and not go and butcher it to some of the maps like vavle did (well,2fort).
the map will be dark (perhaps not so dark as the orignal).

note: dont mind the textures that are black i believe thats the lighting causing that ^^. and just remember that im super new to this ;p so forgive me if things look bad atm (alot of the textures need to be fixed up/aligned etc which i havent bothered to do yet)

1. inside looking at spiral: http://iforce.co.nz/i/c06d13e19e924e...96994da7b4.jpg
2. sniper bay: http://iforce.co.nz/i/c2adf6cf5ead39...f4fd8aa6b4.jpg
3. looking at red base: http://iforce.co.nz/i/767624657edb2b...b6b0daa8fe.jpg
4. water!: http://iforce.co.nz/i/c8232f56aaaca5...77b59c02a5.jpg (my biggest nemisis)
5. grate and stuff: http://iforce.co.nz/i/103367da16b2d3...ef46a98051.jpg
6. incoming spiral!: http://iforce.co.nz/i/112d862893adf6...5659dcf418.jpg
7. lower base: http://iforce.co.nz/i/91da20505bdec2...b3d0651206.jpg
8. outside mainbase: http://iforce.co.nz/i/b398ca4481d189...53b4c61d9d.jpg
9. middle overlook: http://iforce.co.nz/i/c51588a72cd7f0...bf7d2fce36.jpg


Last edited by Gambit; 17th December 2007 at 06:29 PM. Reason: automerging is gay
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Old 17th December 2007, 02:37 AM   #2
valk valk is offline
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2nd
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Old 17th December 2007, 06:28 AM   #3
Wuffell Wuffell is offline
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you should have just waited a coupla mins

just post updates in first post ....?

anyway, worthy project, hurry up! you just need more motivation! so do i, but anyway ...
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Old 17th December 2007, 08:38 AM   #4
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whats your progress gambit?
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Old 17th December 2007, 12:40 PM   #5
Gambit Gambit is offline

i did, i came back like 10mins later and i still wanted to merge

ull see some progress in some screenies ill post up.
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Old 17th December 2007, 01:18 PM   #6
jerm jerm is offline
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so why are you porting a ctf map when tf2 doesnt really accomodate for that style of gameplay? just because you want to? it's easier? or just out of respect for the original map you think it should be availible for tf2? just curious.

people need to start designing more ad maps, it's harder but would be more rewarding for the community
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Old 17th December 2007, 01:34 PM   #7
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bam fucking sucked in tfc!
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Old 17th December 2007, 01:49 PM   #8
Gambit Gambit is offline

coz bams an awesome map. it could also accomodate a change to a 3 point CP style map. atm im using it to learn etc aswell.

AD maps are boring and result in much gayness. id rather see more ctf maps come out.
ad maps are in the future, but atm my knowledge of mapping is very little, so designing and making an AD map at this stage would be impossible for me.
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Old 17th December 2007, 02:14 PM   #9
Koochy Koochy is offline
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Have you mapped much before? When I first started, I didn't publicly release a map till after a year of learning. That was back in the day for TFC though.

I support this thread and your motivation! Lets see some WIP's!
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Old 17th December 2007, 02:55 PM   #10
Gambit Gambit is offline

no never before, i probably dont intend to release it officially. but i mean if i do actually finish it, ill get it hosted some where and ppl can download it and play it. let me know what needs changing and how they think the map feels.

like i said im using it to learn
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Old 17th December 2007, 02:58 PM   #11
jerm jerm is offline
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good luck and just keep working at it. I made a heap of little maps for tfc/hl2 (was getting ready for ff) and never actually finished anything. Hardest thing to do is keep it rolling and stay interested~
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Old 17th December 2007, 05:42 PM   #12
Gambit Gambit is offline

lol yer, i get frustrated easily ;p

like trying to get the water to sit right on the map and shit

Last edited by Gambit; 17th December 2007 at 05:45 PM.
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Old 17th December 2007, 10:21 PM   #13
Spartak Spartak is offline
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post some screenies or something
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Old 18th December 2007, 12:24 AM   #14
Gambit Gambit is offline

i have?
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Old 18th December 2007, 12:35 AM   #15
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nice work so far

lighting looks a bit frazzled in some areas like you mentioned, but its good!
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Old 18th December 2007, 01:57 AM   #16
spandexmonkey spandexmonkey is offline
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Nice work man
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Old 18th December 2007, 07:42 AM   #17
shooting shooting is offline
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Yea, i missed the first post (one with screenies)

Nice work, really looks good, cant waits for it to be finished.
Is the ratio same as QW? in terms of player size to map?
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Old 18th December 2007, 10:47 AM   #18
Spartak Spartak is offline
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Quote:
Originally Posted by Gambit View Post
i have?
o AH yes, THAT bam4, wow the memories come flooding back.
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Old 18th December 2007, 10:53 AM   #19
Luse Luse is offline
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Looks pretty cool so far. Are the textures and skybox low just for testing or is those the finer points that you're gonna add later?
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Old 18th December 2007, 12:19 PM   #20
Gambit Gambit is offline

dont mind the lighting, its just what came with the port over, i havent changed any of it etc, that will be one of the last things to do.

yeah all the textures and skybox etc will be fixed up once its fully textured/fixed etc for now they are just there how they are so i can get a basic idea of what its gonna look like etc

sky box is low coz i just made it a box and your seeing the bottom of the skybox rather than the top of it.


in terms of ratio, its gonna be bigger i believe, but i dont think by much, its 1.5x the size of the orignal map to compensate for the larger tf2 models etc

Last edited by Gambit; 18th December 2007 at 12:23 PM.
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Old 18th December 2007, 06:34 PM   #21
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Bam has potential in TF2, like bridge being a point, top of stairs being a teams point, then where the flag was the final one; just move spawns up and shit be all gravey huu huu
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Old 18th December 2007, 06:44 PM   #22
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got a good feeling badlands is going to dominate tf2 as a cp map
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Old 18th December 2007, 06:59 PM   #23
Gambit Gambit is offline

yeah badlands will be a great map.

yeah i thought of making it into a CP map. was thinking say spawn at bottom to start, once middle is captured, u spawn at the top spawn.
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Old 19th December 2007, 03:35 PM   #24
Spartak Spartak is offline
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ooer yeah, badlands could be fun
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Old 26th December 2007, 02:09 AM   #25
wizzy wizzy is offline
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Yes you've got to make this map!
Those screen shots bring back memories of qwtf.
I remember our clan POW. I always used to build my sentry in the basement on the ledge. I used to silent feign on under the stairwell where it is dark also. EMP grenades were devastating

Do you people not understand?!!!
This map was made my midori. Hes famous now!!
bam4 is nz's fav map!
they dont play it much anywhere else.

How many of you people used to play the origional teamfortress. Its better than tf2

Last edited by wizzy; 26th December 2007 at 02:09 AM. Reason: I need to learn where the edit button is.
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Old 26th December 2007, 10:12 AM   #26
shooting shooting is offline
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Quote:
Originally Posted by wizzy View Post
Yes you've got to make this map!
Those screen shots bring back memories of qwtf.
I remember our clan POW. I always used to build my sentry in the basement on the ledge. I used to silent feign on under the stairwell where it is dark also. EMP grenades were devastating

Do you people not understand?!!!
This map was made my midori. Hes famous now!!
bam4 is nz's fav map!
they dont play it much anywhere else.

How many of you people used to play the origional teamfortress. Its better than tf2
Yea, they made an Alcohol after him.

QWTF was pretty straight up the guts eh.
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Old 26th December 2007, 12:10 PM   #27
Wuffell Wuffell is offline
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Quote:
Originally Posted by wizzy View Post
Yes you've got to make this map!
Those screen shots bring back memories of qwtf.
I remember our clan POW. I always used to build my sentry in the basement on the ledge. I used to silent feign on under the stairwell where it is dark also. EMP grenades were devastating

Do you people not understand?!!!
This map was made my midori. Hes famous now!!
bam4 is nz's fav map!
they dont play it much anywhere else.

How many of you people used to play the origional teamfortress. Its better than tf2


damn that message brings back memories ... POW was funny

three thumbs up for bam and midori !!!

and yeah, qwtf was better for its time than tf2. tf2 is still a load of fun tho
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